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Call of Duty 2: Big Red One historically accurate mockups (NOT MODS) - Frosty1 Video

This was done for the video "Correcting Every Historical Inaccuracy in 'Call of Duty 2: Big Red One'" by the channel TheFrosty1 on YouTube. The game follows the US 1st Infantry Division's service in WWII, from North Africa, Sicily, France, and Belgium. I made these in Photoshop, using screenshots from the game.

Base Game, the Squad during Operation Torch landings in Oran.

Base Game, the Squad during Operation Torch landings in Oran.

Mockup of the Squad to accurately represent the 1st Infantry Division in Oran during Operation Torch; November, 1942. The environment has also been changed to better represent the coast of the North African Maghreb.

Mockup of the Squad to accurately represent the 1st Infantry Division in Oran during Operation Torch; November, 1942. The environment has also been changed to better represent the coast of the North African Maghreb.

Base Game French enemies encountered in Oran level.

Base Game French enemies encountered in Oran level.

Altered to accurately represent Vichy French colonial troops stationed in Oran, Algeria during the Operation Torch landings. Environment has also been changed to better represent the Maghreb coast.

Altered to accurately represent Vichy French colonial troops stationed in Oran, Algeria during the Operation Torch landings. Environment has also been changed to better represent the Maghreb coast.

Base Game German Afrika Korps troops encountered in Kasserine Pass level.

Base Game German Afrika Korps troops encountered in Kasserine Pass level.

Altered to more accurate German Afrika Korps the US 1st Division fought in Kasserine, 1943. Environment has also been changed to better represent northern Tunisia.

Altered to more accurate German Afrika Korps the US 1st Division fought in Kasserine, 1943. Environment has also been changed to better represent northern Tunisia.

Base Game, the Squad during Operation Husky in Sicily.

Base Game, the Squad during Operation Husky in Sicily.

Mockup of the Squad to accurately represent 1st Infantry Division troops that landed at Gela, Sicily in 1943. The map has also been swapped for an actual map of Gela used by the 1st Division for Operation Husky.

Mockup of the Squad to accurately represent 1st Infantry Division troops that landed at Gela, Sicily in 1943. The map has also been swapped for an actual map of Gela used by the 1st Division for Operation Husky.

Base Game Italian enemies encountered in Piano Lupo level.

Base Game Italian enemies encountered in Piano Lupo level.

Changed to the German Fallschirm-Panzer-Division 1. "Hermann Göring" that faced the US 1st Division at Piano Lupo outside Gela, Sicily in 1943.

Changed to the German Fallschirm-Panzer-Division 1. "Hermann Göring" that faced the US 1st Division at Piano Lupo outside Gela, Sicily in 1943.

Base Game Sgt. Hawk at "Normandy Beach".

Base Game Sgt. Hawk at "Normandy Beach".

Mockup of Sgt. Hawk wearing accurate uniform and gear for the 1st Division at Omaha Beach on D-Day.

Mockup of Sgt. Hawk wearing accurate uniform and gear for the 1st Division at Omaha Beach on D-Day.

Base Game Oerlikon crew on an LCI.

Base Game Oerlikon crew on an LCI.

Altered to more accurate US Navy Oerlikon gun crew. LCI has been given Navy gray paint job.

Altered to more accurate US Navy Oerlikon gun crew. LCI has been given Navy gray paint job.

Base Game "Engineers" in D-Day level.

Base Game "Engineers" in D-Day level.

Changed to hydrographic section of the 6th Naval Beach Battalion on the eastern end of Omaha Beach. The tank has also been touched up to accurately represent a Sherman dozer with deep-wading trunks on Omaha Beach.

Changed to hydrographic section of the 6th Naval Beach Battalion on the eastern end of Omaha Beach. The tank has also been touched up to accurately represent a Sherman dozer with deep-wading trunks on Omaha Beach.

Base Game German enemy in stone gray uniform and STG44 in D-Day level.

Base Game German enemy in stone gray uniform and STG44 in D-Day level.

Altered to represent German 716th 'static' Infantry Division grenadier stationed in the fortifications overlooking Omaha Beach.

Altered to represent German 716th 'static' Infantry Division grenadier stationed in the fortifications overlooking Omaha Beach.

Base Game Germans in D-Day level, some wearing pseudo Waffen-SS camo tunics and no helmets.

Base Game Germans in D-Day level, some wearing pseudo Waffen-SS camo tunics and no helmets.

Mocked up as grenadiers of the 352nd Infantry Division supporting the 716th at Omaha Beach.

Mocked up as grenadiers of the 352nd Infantry Division supporting the 716th at Omaha Beach.